Learning Mendelian Genetics Using A Game Based Learning Activities

  • Authors

    • Jannah Kristine M. Aliling College of Teacher Education, Batangas State University, The National Engineering University - Pablo Borbon Campus
    • Marylina F. Aquino College of Teacher Education, Batangas State University, The National Engineering University - Pablo Borbon Campus
    • Joanne A. Arellano College of Teacher Education, Batangas State University, The National Engineering University - Pablo Borbon Campus
    • Celso G. Zara College of Teacher Education, Batangas State University, The National Engineering University - Pablo Borbon Campus
    https://doi.org/10.14419/4s6nz990

    Received date: October 8, 2025

    Accepted date: November 4, 2025

    Published date: November 9, 2025

  • Game-Based Learning Activities; ‎Mendelian Genetics;‎ Gamification;‎ Learning Gain;‎ Grade 8 Science‎.
  • Abstract

    This study aimed to develop and evaluate a game-based learning ‎activity on Mendelian Genetics to improve student engagement, ‎understanding, and motivation. The activity was designed using the ‎ASSURE model, a systematic approach to instructional planning. A ‎mixed-methods design was used. The quantitative phase involved a ‎one-group pre-test and post-test with 45 Grade 8 students from Ilat ‎National High School to assess learning gains. The qualitative phase ‎involved unstructured interviews to explore students’ learning ‎experiences. The game, titled “The Gene Quest: Mendelian ‎Genetics,” featured animations, interactive Punnett square tasks, ‎and a leaderboard to enhance participation. Six experts—four ‎science teachers and two IT professionals—evaluated the game ‎based on content accuracy, design, usefulness, and ease of use. Data ‎collection tools included a 30-item multiple-choice test, expert ‎evaluation sheets, and interview responses. Quantitative data were ‎analyzed using weighted and composite means and the Hake gain ‎score, while thematic analysis was used for qualitative data. The ‎game received excellent ratings across all evaluation criteria. A Hake ‎gain score of 0.96 indicated a high level of learning improvement. ‎Students described the game as enjoyable and engaging. They ‎reported better understanding of genetics concepts, improved ‎confidence in learning, and acknowledged certain challenges during ‎gameplay. The findings suggest that game-based learning is an ‎effective strategy for teaching complex topics like Mendelian ‎Genetics. It supports deeper understanding, boosts motivation, and ‎enhances academic performance‎.

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  • How to Cite

    Aliling, J. K. M. ., Aquino, M. F. ., Arellano, J. A. ., & Zara, C. G. . (2025). Learning Mendelian Genetics Using A Game Based Learning Activities. International Journal of Basic and Applied Sciences, 14(7), 266-274. https://doi.org/10.14419/4s6nz990