Development of a C Language Education Instructor Training Course Using Animated Characters


  • Dongkyun Lim
  • Ji Eun Lee
  • Gijun Um
  • Dosik Moon





Animated character. coding education, C programming language, storytelling


The purpose of this study is to develop online lecture contents that can effectively teach C language to 5th, 6th grade or middle school students. Unlike existing cyber lectures, the proposed contents were created by using animated characters to help beginner level students learn C language through interesting storytelling, role playing games, and card games. This C language education contents were devel-oped for teachers to effectively educate elementary and middle school students who are presumed to have no prior knowledge of C lan-guage. The proposed contents motivate young learners to learn the introductory concepts of C language through the animated characters based on storytelling, more than using mere focus on rote memorization.



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