., Janssen, Andre Rusli, and Maria Irmina Prasetiyowati. “Gamifying Student Routines to Improve Campus Experience Through Mobile Application in Indonesia”. International Journal of Engineering & Technology 7, no. 4.40 (December 16, 2018): 85–89. Accessed May 7, 2024. https://www.sciencepubco.com/index.php/ijet/article/view/24081.